Mina Painted

Marmoset Render light on

Marmoset Render light on

Marmoset Render light on

Marmoset Render light on

Marmoset Render light on

Marmoset Render light on

Marmoset Render light on

Marmoset Render light on

Marmoset Render light off

Marmoset Render light off

Marmoset Render light off

Marmoset Render light off

Marmoset Render light on

Marmoset Render light on

Marmoset Render light off

Marmoset Render light on

Substance Painter textures

Unreal

Metahuman Creator head test

No light only painted textures

Light ON

Unreal render

Unreal render

Unreal render

Unreal render

Unreal render

Unreal render

Unreal render

Unreal render

Mina Painted

Mina it's a painted project i did using Zbrush and Metahuman base mesh trying to show that you can do more then just realistic models. The paint job was done in substance painter and then rendered in marmoset + Unreal because i wanted to see the difference in quality. FYI i did decimate the models just to be quick and not bother baking maps since my goal was painting and metahuman integration